Edge Books; Video Game Revolution Books in Order
Edge Books; Video Game Revolution is a 5-book series by Heather E. Schwartz for ages 9–12, at a grades 4–6 reading level, with gentle content (HootRated intensity 1/5).
- Books
- 5
- By publication date
- Content intensity
- Gentle
- HootRated 1/5
Edge Books; Video Game Revolution Reading Order
Series numbers aren't available for most Edge Books; Video Game Revolution books, so they're listed by publication date (oldest first).
| # | Title | Reading Level | Ages | Content |
|---|---|---|---|---|
| 1 | Basics of Game Design 2019 | Level 4-5 | 9-12 | Gentle |
| 2 | History of Gaming 2019 | Level 4-5 | 9-12 | Gentle |
| 3 | Paid to Game 2019 · Daniel Mauleón | Level 5 | 9-12 | Gentle |
| 4 | Video Games Are Good for You! 2019 · Daniel Mauleon | Level 5-6 | 9-12 | Gentle |
| 5 | Video Games Save the World 2019 | Level 5-6 | 9-12 | Gentle |
Content Intensity Across the Series
ConsistentContent stays at a steady intensity level throughout the series.
Series books grow with readers — but that's also the trap. Most series start at one reading level and one content intensity and drift upward over the course of the run. Edge Books; Video Game Revolution (5 books by Heather E. Schwartz) lands at a grades 4–6 reading level, with average content intensity 1/5. Intensity stays consistent across the series, so a reader who can handle the first book can generally handle the rest.
The reading-order table above lists every book with per-volume reading level, age and intensity ratings so you can spot any escalation before it catches your reader off guard. For a deeper dive into how we score text difficulty vs. emotional weight separately — and why series readers especially benefit from that split — see our methodology page.
All Edge Books; Video Game Revolution Books
Basics of Game Design
Heather E. Schwartz
Basics of Game Design
Heather E. Schwartz
History of Gaming
Heather E. Schwartz
History of Gaming
Heather E. Schwartz
Paid to Game
Daniel Mauleón
Paid to Game
Daniel Mauleón
Video Games Are Good for You!
Daniel Mauleon
Video Games Are Good for You!
Daniel Mauleon
Video Games Save the World
Heather E. Schwartz
Video Games Save the World
Heather E. Schwartz
Series Like Edge Books; Video Game Revolution: What to Read Next
Similar reading level, content intensity and themes.
- Transportation Explorer by Heather E. Schwartz 3 books · Grades 3–4 · gentle content
- Amazing Animal Defenses by Susan K. Mitchell 5 books · Grades 4–5 · gentle content
- True Book: National Parks by Josh Gregory 6 books · Grades 5–6 · gentle content
- Comparing Animal Traits by Rebecca E. Hirsch 14 books · Grades 4–5 · gentle to mild content
- Checkerboard Library; Earth's Treasures by Christine Petersen 3 books · Grades 4–5 · gentle content
- Insects and Spiders by Shane F. McEvey 5 books · Grades 5–6 · gentle content
Questions about the Edge Books; Video Game Revolution series
- What reading level is the Edge Books; Video Game Revolution series?
- Edge Books; Video Game Revolution books are at a grades 4–6 reading level (average grade level 5.1), and HootRated recommends the series for ages 9–12. There are 5 books in the series.
- What order should I read the Edge Books; Video Game Revolution books?
- Series numbers aren't available for most Edge Books; Video Game Revolution books, so HootRated lists them by publication date: Basics of Game Design (2019); History of Gaming (2019); Paid to Game (2019); Video Games Are Good for You! (2019); Video Games Save the World (2019).
- What age is the Edge Books; Video Game Revolution series appropriate for?
- HootRated recommends Edge Books; Video Game Revolution for ages 9–12. Content is gentle (HootRated intensity 1/5). Intensity stays consistent across the series, so a reader who can handle the first book can generally handle the rest.