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Looking at computer games

Penny Holland

Cover of Looking at computer games

Looking at computer games

Age Rating, Reading Level & Content Guide

by Penny Holland

Reading Level 2 7C Ages 5-8 Matched

The text is written at a 2nd grade reading level, the subject matter is intended for younger children (ages 5–8), and the content is gentle with no concerning themes.

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About This Book

The screen lights up as the game starts! You press the buttons fast, trying to win, but the computer has a surprise waiting. What will happen next?

Themes

Computer gamesProgrammingEarly education

Quick Assessment

This early reader introduces children ages 5-8 to the basics of computer games and programming concepts through simple explanations and interactive activities. It includes step-by-step directions for games that can be played with or without a computer, making it accessible and engaging for young learners. The content is appropriate for early readers, with no challenging or sensitive themes.

Why we rated Looking at computer games 7C

Looking at computer games is written at a Level 2 reading level across 32 pages. Strong independent readers around grade 3.0 can typically handle this book on their own; with parent or teacher support, Looking at computer games works for readers up to grade 4.0.

We rate Looking at computer games as 7C ("Clear") because the content sits in the "Gentle" range — no conflict beyond everyday childhood experiences. Across our four dimensions (emotional, physical, social, thematic) the book reads as evenly gentle; no single dimension stands out as a concern.

No specific content flags were raised by community reviewers, which is consistent with the gentle intensity score.

Thematically, Looking at computer games explores computer games, programming, and early education — these threads give the book room to mean different things to different readers.

Good fit for

  • Children in the Ages 5-8 range — the maturity and attention span match the story's pacing.
  • Patient readers who enjoy slower, character-driven stories.
  • Kids drawn to stories about computer games, programming, early education.

Maybe not for

  • ! Reluctant readers who need a fast hook — the pacing here rewards patience.

For Parents

Content Intensity

7C — Clear
Emotional
Clear
Physical
Clear
Social
Clear
Thematic
Clear

No conflict beyond everyday childhood experiences. Safe for sensitive readers.

Data confidence: standard

Was our "Gentle" content intensity rating accurate for this book?

Reading Insights

Hook Factor

1/10

A steady, thoughtful read that rewards patient readers.

Discussion Potential

1/10

A lighter read — great for independent enjoyment.

Book DNA

Multi-dimensional content fingerprint

Vocabulary Level
2
Emotional Weight
2
Theme Richness
3
World Scope
1
Data Confidence
7

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Details

Book Length

32 pages
ISBN
0531048942
Pages
32
Publisher
Franklin Watts
Published
1985
Type
Fiction

Genres

Subjects

Computer GamesBasicProgramming