ShockZone: Games and Gamers Books in Order
ShockZone: Games and Gamers is a 6-book series by Arie Kaplan for ages 9–12, at a grades 5–6 reading level, with gentle content (HootRated intensity 1/5).
- Books
- 6
- By publication date
- Content intensity
- Gentle
- HootRated 1/5
ShockZone: Games and Gamers Reading Order
Series numbers aren't available for most ShockZone: Games and Gamers books, so they're listed by publication date (oldest first).
| # | Title | Reading Level | Ages | Content |
|---|---|---|---|---|
| 1 | Biggest Names of Video Games 2013 | Level 5-6 | 9-12 | Gentle |
| 2 | Crazy Careers of Video Game Designers 2013 | Level 5-6 | 9-12 | Gentle |
| 3 | Wild World of Gaming Culture 2013 | Level 6-7 | 9-12 | Gentle |
| 4 | The awesome inner workings of video games 2014 | Level 5-6 | 9-12 | Gentle |
| 5 | The brain-boosting benefits of gaming 2014 | Level 5-6 | 9-12 | Gentle |
| 6 | The epic evolution of video games 2014 | Level 5-6 | 9-12 | Gentle |
Content Intensity Across the Series
ConsistentContent stays at a steady intensity level throughout the series.
Series books grow with readers — but that's also the trap. Most series start at one reading level and one content intensity and drift upward over the course of the run. ShockZone: Games and Gamers (6 books by Arie Kaplan) lands at a grades 5–6 reading level, with average content intensity 1/5. Intensity stays consistent across the series, so a reader who can handle the first book can generally handle the rest.
The reading-order table above lists every book with per-volume reading level, age and intensity ratings so you can spot any escalation before it catches your reader off guard. For a deeper dive into how we score text difficulty vs. emotional weight separately — and why series readers especially benefit from that split — see our methodology page.
All ShockZone: Games and Gamers Books
Biggest Names of Video Games
Arie Kaplan
Biggest Names of Video Games
Arie Kaplan
Crazy Careers of Video Game Designers
Arie Kaplan
Crazy Careers of Video Game Designers
Arie Kaplan
Wild World of Gaming Culture
Arie Kaplan
Wild World of Gaming Culture
Arie Kaplan
The awesome inner workings of video games
Arie Kaplan
The awesome inner workings of video games
Arie Kaplan
The brain-boosting benefits of gaming
Arie Kaplan
The brain-boosting benefits of gaming
Arie Kaplan
The epic evolution of video games
Arie Kaplan
The epic evolution of video games
Arie Kaplan
Series Like ShockZone: Games and Gamers: What to Read Next
Similar reading level, content intensity and themes.
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- Little Dogs Rock! by Sunita Apte 4 books · Grades 4–5 · gentle content
- Universe (Heinemann); Heinemann InfoSearch by Raman Prinja 4 books · Grades 5–6 · gentle content
- Rock Cycle by Cecelia H. Brannon 6 books · Grades 4–6 · gentle content
Questions about the ShockZone: Games and Gamers series
- What reading level is the ShockZone: Games and Gamers series?
- ShockZone: Games and Gamers books are at a grades 5–6 reading level (average grade level 5.6), and HootRated recommends the series for ages 9–12. There are 6 books in the series.
- What order should I read the ShockZone: Games and Gamers books?
- Series numbers aren't available for most ShockZone: Games and Gamers books, so HootRated lists them by publication date: Biggest Names of Video Games (2013); Crazy Careers of Video Game Designers (2013); Wild World of Gaming Culture (2013); The awesome inner workings of video games (2014); The brain-boosting benefits of gaming (2014); and 1 more.
- What age is the ShockZone: Games and Gamers series appropriate for?
- HootRated recommends ShockZone: Games and Gamers for ages 9–12. Content is gentle (HootRated intensity 1/5). Intensity stays consistent across the series, so a reader who can handle the first book can generally handle the rest.