Edge Books; Video Games vs. Reality Books in Order
Edge Books; Video Games vs. Reality is a 2-book series by Thomas Kingsley Troupe for ages 9–12, at a grades 5–6 reading level, with gentle to moderate content (HootRated intensity 1–3 out of 5).
- Books
- 2
- By publication date
- Content intensity
- Gentle to moderate
- HootRated 1–3 out of 5 · avg 2
Edge Books; Video Games vs. Reality Reading Order
Series numbers aren't available for most Edge Books; Video Games vs. Reality books, so they're listed by publication date (oldest first).
| # | Title | Reading Level | Ages | Content |
|---|---|---|---|---|
| 1 | Battle Zone The Inspiring Truth Behind Popular Combat Video Games 2018 | Level 5-6 | 9-12 | Moderate |
| 2 | Time for Action The Inspiring Truth Behind Popular Adventure Video Games 2018 | Level 5-6 | 9-12 | Gentle |
Content Intensity Across the Series
VariesContent intensity ranges from Gentle to Moderate across the series.
Series books grow with readers — but that's also the trap. Most series start at one reading level and one content intensity and drift upward over the course of the run. Edge Books; Video Games vs. Reality (2 books by Thomas Kingsley Troupe) lands at a grades 5–6 reading level, with average content intensity 2/5. Intensity varies from book to book, so check individual ratings in the list above.
The reading-order table above lists every book with per-volume reading level, age and intensity ratings so you can spot any escalation before it catches your reader off guard. For a deeper dive into how we score text difficulty vs. emotional weight separately — and why series readers especially benefit from that split — see our methodology page.
All Edge Books; Video Games vs. Reality Books
Series Like Edge Books; Video Games vs. Reality: What to Read Next
Similar reading level, content intensity and themes.
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- Fossil Files; PowerKids Press by Heather Moore Niver 4 books · Grades 5–6 · gentle content
- Fact Finders; Landmarks in U.S. History by Jean F. Blashfield 3 books · Grades 5–6 · gentle to mild content
- Building on a Dream by Tamra B. Orr 5 books · Grades 5–6 · gentle content
- Nonfiction-Grades 4-8 (Millbrook Press) by Rebecca E. Hirsch 5 books · Grades 5–7 · gentle to mild content
Questions about the Edge Books; Video Games vs. Reality series
- What reading level is the Edge Books; Video Games vs. Reality series?
- Edge Books; Video Games vs. Reality books are at a grades 5–6 reading level (average grade level 5.8), and HootRated recommends the series for ages 9–12. There are 2 books in the series.
- What order should I read the Edge Books; Video Games vs. Reality books?
- Series numbers aren't available for most Edge Books; Video Games vs. Reality books, so HootRated lists them by publication date: Battle Zone (2018); Time for Action (2018).
- What age is the Edge Books; Video Games vs. Reality series appropriate for?
- HootRated recommends Edge Books; Video Games vs. Reality for ages 9–12. Content is gentle to moderate (HootRated intensity 1–3 out of 5). Intensity varies from book to book, so check individual ratings in the list above.