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Endgame (The Legend of Korra)

Nickelodeon Publishing

Cover of Endgame (The Legend of Korra)

Endgame (The Legend of Korra)

Age Rating, Reading Level & Content Guide

by Nickelodeon Publishing

Reading Level 6 11ME Ages 9-12 Matched

The text is written at a 6th grade reading level, the subject matter is intended for middle graders (ages 9–12), and the content has moderate intensity with some emotionally heavy themes.

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About This Book

What if someone could steal your greatest power just like that? Republic City is on the edge of chaos, with Amon and his secret army challenging everything Korra stands for. Can the Avatar fight back when her bending—the very force that defines her—is at risk of disappearing forever?

Quick Assessment

This middle-grade novel explores the struggle of Korra, the Avatar, as she faces a dangerous revolution led by Amon, who can remove people's bending abilities. Suitable for ages 9-12, the story includes themes of conflict and bravery with some tension around the threat of power loss. Parents should note the presence of action and mild peril within a fantasy setting.

Why we rated Endgame (The Legend of Korra) 11ME

Endgame (The Legend of Korra) is written at a Level 6 reading level across 253 pages. Strong independent readers around grade 7.0 can typically handle this book on their own; with parent or teacher support, Endgame (The Legend of Korra) works for readers up to grade 8.0.

We rate Endgame (The Legend of Korra) as 11ME ("Moderate — Emotional") because the content sits in the "Moderate" range — moderate conflict that may involve loss, scary scenes, or interpersonal stakes. The strongest signals come from emotional weight, physical peril — these are the dimensions parents should evaluate against their reader's tolerance.

No specific content flags were raised by community reviewers, which is consistent with the moderate intensity score.

Thematically, Endgame (The Legend of Korra) explores adventure, fantasy world-building, friendship, coming of age, and conflict — these threads give the book room to mean different things to different readers.

Good fit for

  • Children in the Ages 9-12 range — the maturity and attention span match the story's pacing.
  • Patient readers who enjoy slower, character-driven stories.
  • Kids drawn to stories about adventure, fantasy world-building, friendship.

Maybe not for

  • ! Readers who get easily upset by emotional or moderately dark scenes — the conflict here is real, not just background flavor.
  • ! Reluctant readers who need a fast hook — the pacing here rewards patience.

For Parents

Content Intensity

11ME — Moderate — Emotional
Emotional
Moderate
Physical
Moderate
Social
Light
Thematic
Light

Real stakes and emotional weight. May include sustained danger, loss, or bullying.

Data confidence: standard

Was our "Moderate" content intensity rating accurate for this book?

Reading Insights

Hook Factor

2/10

A steady, thoughtful read that rewards patient readers.

Discussion Potential

3/10

A lighter read — great for independent enjoyment.

Book DNA

Multi-dimensional content fingerprint

Vocabulary Level
5
Emotional Weight
6
Theme Richness
5
World Scope
1
Data Confidence
7

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Details

Book Length

253 pages
ISBN
9781612634111
Pages
253
Publisher
Nickelodeon Publishing
Published
2013-08-13
Type
Fiction

Genres

Subjects

Legends, Myths, FablesHolidays & CelebrationsBirthdays