Boy with Video Game Powers
R. L. Ullman
Boy with Video Game Powers
Age Rating, Reading Level & Content Guide
Rescue Mode
by R. L. Ullman
The text is written at a 4th grade reading level, the subject matter is intended for middle graders (ages 9–12), and the content is mild with minimal sensitive material.
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About This Book
Milo grips the glowing Glitch Ring tight as a fiery mini-dragon bursts into Empire City, roaring and snapping! Suddenly, he’s not just playing a game—he’s the Champion, racing to save a princess trapped in the Gameverse. But with dark forces closing in, can Milo turn his video game skills into real-life heroism before it’s too late?
Quick Assessment
This middle-grade action-adventure follows Milo Garrett, a boy who gains magical video game powers through the Glitch Ring and must protect the real world from threats emerging from an alternate reality called the Gameverse. The story features themes of bravery, heroism, and problem-solving, with humor and fast-paced action suitable for children ages 9 to 12. Parents should note the book includes fantasy peril and mild conflict but is appropriate for reluctant readers and fans of video games.
Why we rated Boy with Video Game Powers 9LP
Boy with Video Game Powers is written at a Level 4-5 reading level across 154 pages. Strong independent readers around grade 5.5 can typically handle this book on their own; with parent or teacher support, Boy with Video Game Powers works for readers up to grade 6.5.
We rate Boy with Video Game Powers as 9LP ("Light — Physical") because the content sits in the "Mild" range — mild conflict — the kind a child encounters in normal play and sibling life. Across our four dimensions (emotional, physical, social, thematic) the book reads as evenly mild; no single dimension stands out as a concern.
No specific content flags were raised by community reviewers, which is consistent with the mild intensity score.
Thematically, Boy with Video Game Powers explores adventure, fantasy world-building, friendship, and coming of age — these threads give the book room to mean different things to different readers.
Good fit for
- ✓ Children in the Ages 9-12 range — the maturity and attention span match the story's pacing.
- ✓ Patient readers who enjoy slower, character-driven stories.
- ✓ Kids drawn to stories about adventure, fantasy world-building, friendship.
Maybe not for
- ! Reluctant readers who need a fast hook — the pacing here rewards patience.
For Parents
Content Intensity
9LP — Light — PhysicalLight conflict or tension. Mild peril resolved quickly.
Was our "Mild" content intensity rating accurate for this book?
Reading Insights
Hook Factor
2/10A steady, thoughtful read that rewards patient readers.
Discussion Potential
2/10A lighter read — great for independent enjoyment.
Book DNA
Multi-dimensional content fingerprint
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Details
Book Length
- ISBN
- 9781953713773
- Pages
- 154
- Publisher
- Boy with Video Game Powers
- Published
- 2024
- Type
- Fiction