The brain-boosting benefits of gaming
Arie Kaplan
The brain-boosting benefits of gaming
Age Rating, Reading Level & Content Guide
by Arie Kaplan
The text is written at a 5th grade reading level, the subject matter is intended for middle graders (ages 9–12), and the content is gentle with no concerning themes.
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About This Book
Think gaming is just for fun? Playing video games can actually sharpen your mind and help you learn new skills, just like studying for a test. From training soldiers to assisting doctors, gaming powers up your brain in surprising ways!
Themes
Quick Assessment
This is a Level 5-6 book with gentle content intensity. No notable content concerns flagged. Written for readers ages 9-12.
For Parents
Content Intensity
Level 1 — GentleNo conflict beyond everyday childhood experiences. Safe for sensitive readers.
Was our "Gentle" content intensity rating accurate for this book?
Reading Insights
Hook Factor
7/10High engagement — fast-paced, fun, and hard to put down. Great for reluctant readers.
Discussion Potential
1/10A lighter read — great for independent enjoyment.
Book DNA
Multi-dimensional content fingerprint
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Details
Book Length
- ISBN
- 9781467712514
- Pages
- 32
- Publisher
- Lerner Publications
- Published
- 2014
- Type
- Nonfiction
- Word Count
- 3,773
- Read-Aloud
- ~25 min
- Text Density
- Light Text