The Great Games Compendium

Tivola Electronic Publishing

Cover of The Great Games Compendium

The Great Games Compendium

Age Rating, Reading Level & Content Guide

Classic Games for the Whole Family

by Tivola Electronic Publishing

Reading Level 4-5 Gentle (Lvl 1) Ages 9-12 Balanced Read

The text is written at a 4th grade reading level, the subject matter is intended for middle graders (ages 9–12), and the content is gentle with no concerning themes.

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About This Book

Board games just got a wild makeover! Imagine playing Tic Tac Toe as 'TicTacWoof' or challenging Neptune himself in 'Battling Ships.' These games turn classic fun into epic battles—because winning has never been this exciting.

Themes

Games & ActivitiesHumorAdventureJuvenile Fiction

Quick Assessment

This book offers a digital twist on traditional board games, presenting them in a fun and accessible format for children aged 9 to 12. It encourages strategic thinking and quick decision-making through engaging electronic versions of familiar games. Suitable for middle-grade readers, it provides entertaining content without any inappropriate themes.

For Parents

Content Intensity

Level 1 — Gentle
Gentle Mild Moderate Intense Very Intense

No conflict beyond everyday childhood experiences. Safe for sensitive readers.

Data confidence: standard

Was our "Gentle" content intensity rating accurate for this book?

Reading Insights

Hook Factor

3/10

A steady, thoughtful read that rewards patient readers.

Discussion Potential

1/10

A lighter read — great for independent enjoyment.

Book DNA

Multi-dimensional content fingerprint

Vocabulary Level
4
Emotional Weight
2
Theme Richness
4
World Scope
1
Data Confidence
7

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Details

ISBN
9783931372460
Publisher
Tivola Electronic Publishing
Published
February 2001
Type
Fiction

Genres

Subjects

Games & ActivitiesBoard GamesComics & Graphic NovelsSoftware - Children Ages 4-8 - CDROMUniversal