The Great Games Compendium 2 (Great Games)
Computer Bookshops, Limited, Tivola Electronic Publishing
The Great Games Compendium 2 (Great Games)
Age Rating, Reading Level & Content Guide
by Computer Bookshops, Limited, Tivola Electronic Publishing
The text is written at a 4th grade reading level, the subject matter is intended for middle graders (ages 9–12), and the content is gentle with no concerning themes.
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About This Book
The screen flashes as your character dodges a sudden trap! Buttons mash, puzzles twist, and every move counts in this whirlwind of classic games. But just when you think you've won, a new challenge appears—can you beat it?
Themes
Quick Assessment
This book offers a collection of classic computer games adapted for today's young players, suitable for ages 9 to 12. It combines engaging gameplay with comic-style storytelling and is designed to be accessible for middle-grade readers. Parents should note it involves digital game content but contains no inappropriate material.
For Parents
Content Intensity
Level 1 — GentleNo conflict beyond everyday childhood experiences. Safe for sensitive readers.
Was our "Gentle" content intensity rating accurate for this book?
Reading Insights
Hook Factor
2/10A steady, thoughtful read that rewards patient readers.
Discussion Potential
1/10A lighter read — great for independent enjoyment.
Book DNA
Multi-dimensional content fingerprint
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Details
- ISBN
- 9783931372699
- Publisher
- Tivola Electronic Publishing
- Published
- February 2001
- Type
- Fiction